

In the nightmare I was in a sort of garage-type place and there was a light switch in front of me that turned the lights in the garage on and off. But then there was also a hallway in front of me that, sometimes monster of some variety – I don’t know what they looked like ’cause I don’t remember but – sometimes monsters would come by and…they would look into the room and if the light was off, then they wouldn’t see me but one time I had the light on, and one of them just charged at me and I woke up abrupt, and…I thought “well…I guess that must be a One Night at Flumpty’s 2 dream, ’cause I can’t imagine what else that would be.”, and I just took it as a sign that apparently One Night at Flumpty’s 2 has to exist. This game is a great adaptation of a beloved FNaF fan game.So I…started drawing the quote unquote “office” of the game. This isn’t a huge problem since the game is beatable with it, but I thought I’d just bring that up. One critique of the gameplay is that the buttons you have to tap are a little too small. Even though this was directly inspired by FNaF 1, the game has a lot of twists that will leave you spooked. The best part of the game is having to learn the mechanics without having any real hints. It gives you just enough power to make it through, but just too little to feel comfortable. The night is fair to the player, but it still is pretty challenging. The jump scares were superb and actually had me flinching. The game will also have Hard Boiled Mode unlocked after you log back in. You can just swipe out of the game and then reload it. Many people have already brought this up, but after completing the night, the credit screen replays over and over again. This is a wonderful port that plays nicely and captures the experience of the PC version.
